‘Stömol’ creator Huckleberry Hax exhibits his new movie’s main character at The 22

Two simultaneous photo exhibitions dedicated to the sci-fi aesthetics in Second Life: one of them features Huckleberry Hax and the universe that he created for Stömol, the first full-length movie totally filmed in Second Life, and for its sequel, Waarheid, which he has been preparing now; the other one brings the amazing photographer and creator […]

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Between dreams and nightmares: imagined futures in exhibition by Wicca Merlin and me

For the second part of this holiday season’s celebration in The 22 art space, the fabulous photographer, model and creator Wicca Merlin and I present to Second Life’s residents Electric Sheep, one of the two exhibitions dedicated to SL’s sci-fi and cyberpunk universe – the other one being Huckleberry Hax’s Waarheid: Truth Hunter – that […]

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Screenshot or photograph? Does how you label it really matter?

Myra Wildmist started an interesting discussion on what virtual photography really is and if it is so different from, let’s say, real-world photography (since she refers at some point to Wikipedia, I’d notice that what she calls virtual photography is classified by the free online encyclopedia rather as in-game photography – but, yes, photography). The […]

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The spirit of dancing

Dancing With Spirits is an art installation by theda (or Theda Tammas) which is being hosted throughout August and September by Galleria Kakku, curated by my friend Pieni. It presents to the viewer an intriguing ball of different figures – alone, in pairs and trios – and one can join them to be part of the […]

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ArtSpace and TejanoTech: against the tide, a university that still flourishes in SL

The new ArtSpace gallery has opened recently in Second Life and I took some time to visit its first exhibition and the surrounding sim where it is located: TejanoTech, kept by the University of Texas at San Antonio. Both the gallery and the sim actually fit each other and feel like a coherent environment, because […]

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When (second) life imitates art

A new visit that I’ve recently paid to Da Boom in Second Life led me to think of a certain way in which we, SL residents, commonly experience some traditional forms of art: by recreating them in a 3D environment and interacting with the pieces that we build. As I said, this particular journey started […]

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Dryness and humidity (or exploring Dryland and 2304 Rain)

The opposition between “wet” (and its variations, such as “humid” or “moist”) and “dry” has been attached to a number of meanings – and sometimes, more interestingly, to various systems of classification – throughout history and in different societies. Classic medicine philosophy, at least in some of its versions, observed from Antiquity to the Modern […]

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