Skyscrapers: a sim made larger by a scaling magic

Scaling down skyscrapers in order to build a big project

Do tiny skyscrapers make sense? Well, that’s exactly what artist Gem Preiz has built in Second Life: small massive buildings which are not scale models, even if they are just virtual. Those wonders, forming a somewhat futuristic cityscape, can be seen in his installation Skyscrapers, which invites us to think of scales in the virtual…

A sculpture by Eupalinos Ugajin in Avaloir

Eupalinos, architect of an eccentric world

When I made a list of six curious ways to die in Second Life, artist Eupalinos Ugajin suggested I could try an additional means of killing my avatar: by throwing the virtual me from a giant catapult in Avaloir, Eupalinos’s sim. So I did – and that was not the end of the road for…

Ricco dancing at theda's installation

The spirit of dancing

Dancing With Spirits is an art installation by theda (or Theda Tammas) which is being hosted throughout August and September by Galleria Kakku, curated by my friend Pieni. It presents to the viewer an intriguing ball of different figures – alone, in pairs and trios – and one can join them to be part of the…

Ricco Saenz before the train at The Far Away

Will we meet far away? (or sims as art works)

ATTENTION: UPDATE on the party at the end of the text. The invitation, open to the whole Second Life community, to a celebration called Radio Days, on Saturday, November 21, at The Far Away, brings a good opportunity for me to share some thoughts on sims (or parts of sims) as art works. The event…

Light beams at Mediamorphosis

Immersive video art meets the virtual world

Mediamorphosis is a multisensory and interactive art installation by Djehuti-Anpu (display name), or Thoth Jantzen (user name), that has been in Second Life since 2013 and which, two years later, keeps being impressive for its spectacle of lights and music and for its immersive strength. Made of five more or less connected parts (or six,…

Whose son? (inspired on Magritte's "The Son Of Man")

When (second) life imitates art

A new visit that I’ve recently paid to Da Boom in Second Life led me to think of a certain way in which we, SL residents, commonly experience some traditional forms of art: by recreating them in a 3D environment and interacting with the pieces that we build. As I said, this particular journey started…

How many Riccos?

At SL’s very first region, Escher and Seifert Surface

For the second year in a row, Second Life’s community is organizing Second Life’s anniversary celebration – and this time, the occasion is even more special, because we are talking about SL’s 10th anniversary. The celebration will be held in June, but the recruiting phase for those who would like to take part in the organization of…