Years after I originally discussed how to actually capture depth of field (DoF) on high resolution pictures in Second Life, that’s still one of the most popular texts on this blog. Yet, there are other ways of applying the DoF effect to a photo taken in SL, and this post will focus on one of […]Read More How to add depth of field to your SL photos in post-production
Yes, I’m late for inaugurating 2020 on this blog, but I’ll do it in style: let’s go for a new photo game round with no less than oyo and Melusina Parkin. To start with, I’d like to thank both – who are great artists, that I admire so much – for having accepted my invitation […]Read More The photo game 3: Melusina Parkin and oyo
I’ve been conducting some experiments with photograph in Second Life involving both realism and the use of light, and I think I’ve arrived to some conclusions that I could share here. They have to do, on the one hand, with the preparations for the pictures in SL and, on the other hand, with post-production. As […]Read More Tips for adding realism and playing with light in SL photos
It’s time for the new round of The Photo Game exhibition in Second Life – and the artists commenting on each other’s pictures now are… Inara Pey and Proph! As planned, Boudicca Amat and I invited other SL photographers to continue with the exercise of writing some observations about someone else’s photos: how do those […]Read More New Photo Game round with Inara Pey and Proph
The Photo Game, a post on this blog in which Boudicca Amat and I commented on each other’s pictures, has become an exhibition in SL – with new images and a twist: now visitors can share their comments, too. The exhibition opens on Friday, Feb. 17, and runs for one month at the gallery located […]Read More The Photo Game turned into an exhibition in SL: how many words is an image worth?
Boudicca Amat is an amazing SL photographer, among other things, and I am glad that she kindly accepted my invitation to write a post in collaboration with me, aiming to discuss photography in Second Life. The idea came to my mind as I checked the comments, on Flickr, on a variety of photos taken by […]Read More The photo game: Boudicca and Ricco comment on each other’s pictures
“In every photograph there is a phantasmagoric element.” CARVALHO, Bernardo. Nine Nights. A number of places in Second Life are built to be photographed – and they tend to look really beautiful. This is the case of Just Another Tequilla Sunrise, a “picturesque sim full of fall colors and secret hideaways” created by photographer Arol. […]Read More The eye catcher: an experience on virtual photographing (and some WindLight tips)
I got really surprised today when Bock McMillan sent me an Oscar-like award in Second Life – and even more surprises when I read its inscription: “Best Photographer – 2014”. I didn’t know I was running, so it was really a great honor to find out at once that I was being considered for the […]Read More Best Photographer 2014? Wow!
I have recently realized that some people have been having difficulties to obtain the depth-of-field effect on their pics in Second Life. Although this blog doesn’t intend to cover technical aspects of SL, I resort to photos in order to show the sims that I visit, the buildings that I refer to, the avatars that […]Read More How to actually capture depth of field on your SL photos