‘Stömol’ creator Huckleberry Hax exhibits his new movie’s main character at The 22

Two simultaneous photo exhibitions dedicated to the sci-fi aesthetics in Second Life: one of them features Huckleberry Hax and the universe that he created for Stömol, the first full-length movie totally filmed in Second Life, and for its sequel, Waarheid, which he has been preparing now; the other one brings the amazing photographer and creator […]

Read More ‘Stömol’ creator Huckleberry Hax exhibits his new movie’s main character at The 22

Between dreams and nightmares: imagined futures in exhibition by Wicca Merlin and me

For the second part of this holiday season’s celebration in The 22 art space, the fabulous photographer, model and creator Wicca Merlin and I present to Second Life’s residents Electric Sheep, one of the two exhibitions dedicated to SL’s sci-fi and cyberpunk universe – the other one being Huckleberry Hax’s Waarheid: Truth Hunter – that […]

Read More Between dreams and nightmares: imagined futures in exhibition by Wicca Merlin and me

And a UFO crashed in Second Life

The late 1940s and the 1950s produced a series of sci-fi themes in the United States that have spread and marked our cultural imaginary since then. It’s from those times that the most famous UFO-related case in history emerged: the Roswell Incident, in New Mexico, US, dates back to 1947. That’s the starting point for […]

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An ‘in silico’ experiment that faces the challenge of being viable

In silico is an expression that refers to computer-based simulations of biological processes, in contrast with processes in situ (in the places where they normally occur), in vivo (in live organisms) and in vitro (in closed and controlled laboratory environments, such as test tubes). In Second Life, it was the inspiration for the name one […]

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A biker in a post apocalyptic world

The motorcycle culture has penetrated the world of scientific fiction and has proved to fit very well in certain subgenres of it. Particularly, when I think of sci-fi and motorcycles, post apocalyptic and cyberpunk stories come to my mind – and I’m sure that other kinds of narratives under the sci-fi umbrella have incorporated bikers, […]

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When architecture beats gravity

“Architects spend an entire life with this unreasonable idea that you can fight against gravity.” Renzo Piano Back from my vacations, I recently had to build a new house for myself – my first mesh one – and started thinking of the ways architecture has been following in Second Life. Not that I’m a creative […]

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A cute place

I don’t know much about the Japanese culture, and I know less about Japanese aesthetics. Still, I’m going to risk and state that D-Lab store in Second Life and its sim have a lot to do with the kawaii trend, under some steampunk influence. Notice that I’m not implying that the owner of D-Lab, dazai […]

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The forgotten land of automata

The Forgotten City in Second Life is a “light” steampunk sim, largely based on the romanticism evoked by automata. Its presentation says: “A once-great, clockpunk-ish city where the prosperous residents were served by the miraculous mechanical automatons. The people have long since disappeared, but the automatons remained – and still take care of the crumbling […]

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Visiting a post-industrial dystopia

“There was nothing left in them except sorrow for what they had done, and love of Big Brother. It was touching to see how they loved him. They begged to be shot quickly, so that they could die while their minds were still clean.” ORWELL, George. Nineteen Eighty-Four. Science Innovation Company, S.I.C., is a classic […]

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