Ricco trapped in a coffin

6 curious ways to die in Second Life

Death in Second Life is a particular experience: in many cases, it may result in great fun. One of the great advantages of SL for that matter is that avatars can always be brought back to life. In my early days in the virtual world, I used to enjoy jumping from the sky and seeing…

Children playing at the abandoned amusement park in Everwinter

The poetics of a nuclear catastrophe

Disaster and tragedies in the atomic world have been a recurrent theme in the sims of Second Life. From war to ecological crises, we have repeatedly seen some devastating scenarios in SL referring to calamities that happened in real life. Since earlier this year, the worst nuclear power plant accident in history, the Chernobyl catastrophe,…

Ricco on his motorcycle, in Ruined City

A biker in a post apocalyptic world

The motorcycle culture has penetrated the world of scientific fiction and has proved to fit very well in certain subgenres of it. Particularly, when I think of sci-fi and motorcycles, post apocalyptic and cyberpunk stories come to my mind – and I’m sure that other kinds of narratives under the sci-fi umbrella have incorporated bikers,…

At Tableau, the bombs are on the stage

The funky end of the world as we know it

Tableau is a post-apocalyptic sim in SL – but a very particular, funky one. The story it tells, which can be found on a sign on the top of a mesa that rises lonely in its landscape, explains what I mean: it seems that the desert resulted from the war between fashionistas and blingtards in…

Chouchou: music for the eyes

Pictures for our ears, melody for the eyes

This post was written to the sound of “Sign 0”, by Chouchou – and, while you read the following lines, you can hear it in the embedded player I placed here: Whenever I feel sad, I go to Chouchou and find peace there. When I want to be completely taken by beauty, I go to…