Animals are us

Like some other people out there, I’ve learned – not without surprise – from Ziki Questi that Roche was closing. After one month, I checked Second Life’s map and noticed that the region remained there – meaning that the sim was rather transformed into something else instead of just disappearing. I teleported to it and […]

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When architecture beats gravity

“Architects spend an entire life with this unreasonable idea that you can fight against gravity.” Renzo Piano Back from my vacations, I recently had to build a new house for myself – my first mesh one – and started thinking of the ways architecture has been following in Second Life. Not that I’m a creative […]

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