Randy Firebrand surfs at Aloha Beach

Aloha! Time to go surfing, dude

Aloha Beach is not just a sim for surfing – it’s an interestingly decorated sim for surfing and having some fun. The atmosphere is a lazy, relaxed one, as a surfing beach should be, but one can see that details in the region’s landscape are carefully thought of, which turns the place into a very…

SL15B's Cake Stage

SL celebrates: 15 years and counting

Second Life is arriving to an impressive milestone in this fast-changing world: on June 23, it will be 15 years since it was officially released by Linden Lab. The world – and the tech environment, as well as the internet cartography – has changed significantly since then, but, with a series of transformations, the platform…

Ricco trapped in a coffin

6 curious ways to die in Second Life

Death in Second Life is a particular experience: in many cases, it may result in great fun. One of the great advantages of SL for that matter is that avatars can always be brought back to life. In my early days in the virtual world, I used to enjoy jumping from the sky and seeing…

Water Garden skybox: wooden windows and concrete

Will we ever be modern (or contemporary) again?

When I first joined Second Life, more than a decade ago, there was a lot of talk about experimenting with architecture in the world created by Linden Lab. Back then, builders used to carry out their projects by using the old system of prims available in world – and it was more or less expected…

Traffic in Mopire City: not the rush hour

A highly detailed virtual city shows how realistic SL can be today

These days, when many are rightly praising the stunning visuals in Sansar, Linden Lab’s newest virtual world, it’s particularly exciting to stumble on some graphically spectacular sims that definitely demonstrate how powerful Second Life can still be, almost 15 years after its public release. This is the case of SSOC, Mopire City and Mitsumi-Town in…

The chairlift seen from the ground

Randy’s chairlift installed at home

At times, my journey in Second Life takes me back home – which is great: after all, home is the place we build for ourselves. And what motivates me to write about the sim where I live, now, is one of those marvels of SL: technology for reproducing physical aspects of the atomic world (or…

Ticket to my Destination - Long Journey - Feb 2017, by Inara Pey

New Photo Game round with Inara Pey and Proph

It’s time for the new round of The Photo Game exhibition in Second Life – and the artists commenting on each other’s pictures now are… Inara Pey and Proph! As planned, Boudicca Amat and I invited other SL photographers to continue with the exercise of writing some observations about someone else’s photos: how do those…