Reformed town in mainland

Right after I visited Hiraya Township, in Heterocera (mainland), and wrote about it, the place underwent a major reform. Though some parts remained the same, the central area around the train station has been completely redesigned, which makes a big difference for the whole complex. I noticed some changes, too, in the village of Amakura, […]

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No Eden to the west

In the United States’ modern mythology, Route 66, established in the 1920s, emerged as a symbolic way to hope and freedom, to the promises of a better life or to the dreams of a more authentic existence on earth. This set of images also comes to my mind when I visit Mother Road – Mirage […]

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A community forest in Bellisseria

As Bellisseria expands in Second Life – but it was clear from its very beginning – the latest Linden Homes continent becomes more organic and integrated. Each time it increases, visitors and residents can confirm that, in contrast with the old premium continents, Bellisseria has been planned as a continuum where houses are not just […]

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Geography matters

One of the most interesting tasks involved in building a sim or a group of sims in Second Life is the one of landscaping: not only because this is how we give some (virtual) concreteness to the atmosphere we mean to create, but also because it determines how integrated the different areas of our project […]

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And a UFO crashed in Second Life

The late 1940s and the 1950s produced a series of sci-fi themes in the United States that have spread and marked our cultural imaginary since then. It’s from those times that the most famous UFO-related case in history emerged: the Roswell Incident, in New Mexico, US, dates back to 1947. That’s the starting point for […]

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Aloha! Time to go surfing, dude

Aloha Beach is not just a sim for surfing – it’s an interestingly decorated sim for surfing and having some fun. The atmosphere is a lazy, relaxed one, as a surfing beach should be, but one can see that details in the region’s landscape are carefully thought of, which turns the place into a very […]

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A highly detailed virtual city shows how realistic SL can be today

These days, when many are rightly praising the stunning visuals in Sansar, Linden Lab’s newest virtual world, it’s particularly exciting to stumble on some graphically spectacular sims that definitely demonstrate how powerful Second Life can still be, almost 15 years after its public release. This is the case of SSOC, Mopire City and Mitsumi-Town in […]

Read More A highly detailed virtual city shows how realistic SL can be today